H.E.R.O began as an attempt to create a M.O.B.A. as a card game. That didn't last for long. Something much better resulted.
Keep Informed on H.E.R.O.'s Progress
The Fun Factor:
Easy to Learn
Combo Building on the Go
Tactic and Strategy Shifting
Short- and Long-Term Strategy
Entire Game Included
See the latest iteration of the games rules.